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Digital Recruitment Experience

Imagine you’re a young, savvy woman who could have any tech job in the world. You’d totally want to work at a bank, right?

*crickets*

But these women do want to work somewhere they can make an impact. And fortunately, when BofA says it’s heavily invested in changing the world, they mean with actual money. A lot of actual money.

So we built a 7-part digital experience to show people how "Bank of America isn't just out to build a better bank; we're out to build a better world."

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The most ambitious (and my favorite) part was developing an accessibility video game that helps people see the web through the eyes of someone with a visual impairment. The game had 3 levels that got progressively difficult, first simulating color blindness, then low vision, and finally complete reliance on a screen reader. We crunched the numbers to tell you how much accessible web design impacted your own experience.

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We didn't want the site to be all talk, so we let people support one of the bank's causes with a philanthropic photo. We created 6 filters, then made a donation for every selfie people shared (in their name, no less).

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A lot of thought went into how we'd tell Bank of America's story. Sometimes that included using cinematic cutscenes.

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Technical feats aside, we knew that at the end of the day, forging a connection between people was the key to success.

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Role: Lead Creative
8,916 interviews made this Bank of America's most successful recruiting effort to date
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